While it was supposed to distance itself from the MCU, the character designs and personalities were a clear. Related: Guardians Of The Galaxy Gets Why Marvel's Avengers Was A FailureIt also missed several tricks.
It didn't really know what to do with itself, and while Kate Bishop was a lively addition to the game, following up one Hawkeye with another, more boring Hawkeye just feels stupid. Anthem was a better Iron Man game than Avengers, and Thor felt less like the God of Thunder and more like the God of Double-A Batteries. The ten hour campaign was enjoyable enough, but we all knew Cap wasn't dead, the characters felt like MCU knock-offs, and balance was taken way too far, rendering some heroes limp and lifeless versions of their true power. In any case, a GaaS is what we got, and 14 months after launch, Spider-Man isn't going to save it. That's especially weird because it felt, from the impressive story mode and the far less cohesive GaaS elements, like CD never wanted to make this sort of Avengers game in the first place - it would have preferred to make something like Eidos-Montreal did with Guardians of the Galaxy. Especially not after this week where Square Enix seemed to throw developer Crystal Dynamics under the bus by suggesting it probably wasn't the right development team for the job. Look, I don't want to kick Avengers when it's down, and it's been down ever since it arrived. Can he save Marvel's Avengers? No, I'm afraid it's much too late for all that. Spider-Man, Spider-Man, does whatever a spider can.